Utopia

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Utopia is a heavily terraformed world and is one of three of the "crown jewels" of the old Concordat - the others being Terra Nova and Atlantis respectively. In its day it was an emerging superpower, but the collapse of the Concordat and abandonment of the Gate Web has made the fate of this colony mysterious at best.

Utopia during the Concordat Era

Utopia was purchased by Wilder-Grosz, a Terran venture capital and financing group, after eight years of corporate jockeying to secure their bid. They pulled in several partners and subsidiaries in order to conduct the massive terraforming project envisioned by who is known as the pioneer of the science, Garrison Grant. This terraforming was conducted over the course of decades (instead of the centuries projected for Terra Nova and Atlantis before Mr. Grants' contributions) and resulted in a nearly earth-like and completely unspoiled world.

Utopia began to see an influx of a large population, exceeding that of Terra Nova and Atlantis combined during the tail end of the Colonial era. This population was almost all at least nominally employed (or subcontracted) by the five megacorps responsible for the terraforming project and now holders of large areas of territory on the planet. These five corporations ruled with nearly feudal fiat over their populations. However, due to high living conditions, there was little civil unrest during this period.

Approaching the fall of the Concordat, Utopia was beginning to compete with the manufacturing superpower of Caprice as pre-eminent starship manufacturer, and was a leader in bioengineering and megascale projects, a legacy of their terraforming history.

Utopia during the Isolationist Era

Utopia has undergone radical transformation during the Isolation years. Where on Terra Nova the retreat of Earth from the Colonies started a long period of isolation between the City-States, Utopia saw massive unrest from the near-feudal population towards the hegemonic ruling corporations. This saw general warfare between the corporations and their workers, which saw the corporations toppled - though many survived in altered forms. Koglund, for example, traces its history to the Koglin Industrial Order.

Politics was rocky between the new nations, and Utopia saw its first nuclear war in 285 UC, destroying the Vanguard of Donovan and the entire subcontinent of Peleset. This brought sobriety to the warring nations, and two years later the surviving Utopian nations signed the Oxford Agreements, bringing an end to the Consolidation Wars.

Peace led into cold war due to conflicting ideologies between the major Nations of The Magnate City-States, Wilder-Grosz, and Koglin-Landau. These conflicts in ideology soon became conflicts over resources, primarily between the Magnates and Wilder-Grosz, as both had to deal with the heavily irradiated island continent on both of their shores. These conflicts soon became skirmish wars, with Koglin-Landau fuelling the paranoia of both sides.

Historical records of the ensuing war are limited to hearsay and speculation, as records are sparse. What is referred to as the Great War has been both a taboo subject and the subject of primary importance to every Utopian who has lived since this time. All that is known for certain is that either The Magnate City-States or Wilder-Grosz launched a nuclear strike upon the other, triggering a series of retaliatory strikes that ended in the devastation of every city across the globe. It is fortunate for Utopia that bomb shelter and emergency support technology had been considered a community activity ever since the Consolidation Wars, else the planet might have committed mass suicide on that day in 325 UC.

The following period of Utopian History is splintered, as every bunker and shelter became its own micro-city. These shelters eventually linked together into communities, which grew into the now familiar Deep Cities of Utopia. Instead of returning to the surface, the people of Utopia built downwards, expanding their shelters and foregoing the dangers of the surface as best as they were able. Soon the shelters could be called settlements in their own right, with districts and industry, each one a self contained and (nearly) self-sustaining community.

Eventually the people of Utopia emerged, looking across their blackened world in shock. they linked with other surviving communities and soon a global network of nations re-emerged. These nations often held similar ideals and attitudes as their forbearing civilizations, but nothing emerged from the Great War intact. The people of Utopia themselves are indelibly scarred by the event, though it happened centuries before any modern day Utopians.

As the Utopians explored the surface, they did so with increasing reliance on automation and robotic technology - these Automatons could go where humans could not, immune to the radioactive and lethal effects of their now wounded world. Desperation fuelled great advances in engineering, in medical and environmental technology, in computer technology, and in other areas. As the Deep Cities formed Nations, trade resumed, and these Automatons would prove to be the muscle for these new Nations, replacing human labour in many cases.

Over the next century, the Deep Cities and, later, the Nations, would fight with one another over the now scarce resources of their planet. These nearly bloodless wars would be fought mostly by Automata, allowing Utopians to release their most vicious and cruel tendancies without loss of life on the opposing sides. Small nuclear weapons would be used occasionally, though never with the same scale of the previous Great War or Deterrence War.

In the late 440s, Utopia had begun a fragile peace process between the various Nations and Independent Cities. This process was fraught with difficulty, as each nation felt too proud to give ground. Greenway's diplomats had succeeded in bringing each nation to the table, but in the end none of the factions were willing to budge in their demands.

This is the environment that recon ships of the 2nd Colonial Expeditionary Force came in upon. Craftily, the Fleet contacted a Steelgate space vessel and, after preliminary and secret talks, offered to the Republic of Steelgate their services as a neutral mediator between the vying nations. They proceeded this way for a Utopian month before talks broke down due to a sudden sabotage of a Grenarian space station by Steelgate marines. This attack was followed, hours later, by a Steelgate assault on a Koglunder naval monitoring station. All sides blamed their opposition, with Steelgate claiming internal dissidents as the culprits. The peace process collapsed and the Utopian nations prepared for war. Desperate, Steelgate approached the CEF for assistance, and in UC 454 the Steelgate-Terran Alliance was born.

With the might and aerial superiority of the CEF, the Allies began to fight in earnest and Steelgate saw gains in territory that they had vied over for centuries. Fighting was bitter, with the first years of the war focused in Greenway while the Steelgate Navy fought a holding action with Koglund and the CEF began strategic bombings of anything of military valuable. Greenway fought valiantly, with help from the Second and Third Koglund Armies (Troy and Rhodes, respectively) but due to their relatively weak technological position, were conquered by the end of 454. 455 brought a protracted naval battle as Steelgate struggled to cross from Etrusca to Sumer; eventually it was only the intervention of a massive CEF aerial campaign that allowed the transport of a million Autos and support personnel into Koglund. The war for Sumer was on.

Koglund, with a significant technological edge, was a much more difficult target for the Allies. Despite the quick fall of the capital, Giza, Rhodes and Troy proved almost impossible to defeat, and it appeared for a time that the two cities combined were able to fight the Allies to a standstill. The detonation of a nuclear bomb within the Deep City of Troy itself was the only thing to force the surrender of Rhodes and bring the Terran-Steelgate War to a close.

At the present time of 462 UC, while no war was conducted against the Independent Cities, there is no surviving Deep City that resists the Terran-Steelgate Alliance. Only one region, the Southern Koglund Annex Zone, provides any resistance to the rule of that Alliance and, while it is a bitter resistance, the CEF and Steelgate feel that it is well contained.

Utopia during the Current Era

Almost nothing is known about Utopia during the Current Era. Intel reports from Black Talon 05 suggest that the CEF has arrived and is conducting some sort of conflict in the system, and is in negotiation with a "Republic" - officials of this organization have been spotted on Caprice. Furthermore, Black Talon 05 has encountered what they have called an "Exoskeleton" or "exo", a powered armour suit capable of limited flight and possesses stealth characteristics. Beyond these details information about the colony is not forthcoming.

Information may soon be forthcoming, however, as Black Talon 05 has come into contact with a pair of Utopians, Caelin Osbearn and Scildfreja of Troy. They claim to be from a city called Troy (or New Troy), a member city of the Industrial States of Koglund. Their presence on Caprice is to discover allies to fight with them against the CEF, and to collect intelligence to use against the Terrans.

As an aside, apparently the current fashion on Caprice to wear false armour and swords was inspired by contact with Utopia, but there is no concrete evidence that this is the case.

Utopian Politics

The Utopian Colonial State

The Utopian Colonial State is ruled over by the Utopian Senate, which is divided into four Houses - Steelgate, Greenway, Koglund and the Independents. Each Deep City sends one Senator to the Senate for every Hub within the City, including the Independent Cities - though these cities have declined to send representatives to the Senate, and every vote to this point has been an abstention by these cities.

The head of the Utopian Colonial Senate is the Grand Officer, which is an NEC or CEF official nominated by the NEC and elected by the Senate. The Grand Officer's function is largely ceremonial, providing a link between the Utopian Colonial State and Terra. He or she provides intelligence to the Senate and the Allied Utopian Armed Forces, and can offer political or economic stimulus from Terra in the form of contracts from the Terran government. He or she does have an official role in the fact that the Grand Officer is the Commander in Chief of the Allied Terran-Utopian Armed Forces on Utopia, and has veto power over the Utopian Senate. This power has not yet been used.

Politics within the Senate is complex and difficult to follow, as political parties have no means of internal control - voting is rarely done by blocks. Few long lasting political parties exist, though individual Senators can often be counted on to vote in particular ways. Steelgate, holding the largest number of seats within their House, is trying to arrange a voting block in order to gain control of the Senate, but their own internal politics are making it difficult to attain. This Party, the Unionists, is highly militant and supports Terran initiatives almost unilaterally.

Utopian Technology

The Utopians seem to have superior technology in the fields of computerization and stealth technology, as evidenced by the equipment brought to Caprice by Caelin Osbearn and Scildfreja of Troy. These technologies combine into several interesting and unique weapon systems bought with them.

  • Armiger Armoured Personal Environmental Suit (APE Suit) -- This armoured exoskeleton was first encountered by Black Talon 05 back on Terra Nova when a variant of this suit was used by Tenth Fleet operatives. That suit had limited flight characteristics and a sophisticated stealth system, along with a very small railgun weapon which was later determined to be of Caprician manufacture. Those suits differed from the Armigers used by the two Utopians that BT05 met on Caprice, in that the Armigers used a highly sophisticated "active camouflage" technology that was not present on the Tenth Fleet exoskeletons. This leads Talon HQ to believe that the Industrial States of Koglund have technologies which the Steelgate Republic and their Terran allies do not.
  • Sleca, 2 x Waeps, 2 x Spidhra, and Ambithera Drones -- These drones were brought along with the Utopians to Caprice in order to assist their operations within Gomorrah. They are capable of taking orders verbally, through a radio signal or through a utopian sign language that has so far defied decryption. They have also proven to be highly intelligent and capable of independant operation - either that, or the Utopians have sophisticated teleoperation controls for their drones. These drones have the same stealth technology as the Armiger exoskeletons, and know how to use it to their advantage.

Talon 05 Notes

Not much is known about this colony and its current status, other than that there it at least one political entity known as the Republic. The Utopians appear to have better technology than Earth, Caprice, or Terra Nova, as evidenced in a manifold unit and other equipment encountered.

The 5 corporations that ran Utopia prior to the collapse of trading were the Ore Magnate City States, Donovan, the Wilder-Grosz Oligarchy, the Koglin Industrial Order, and the Landau Concordat.

See Also